import pygame
import random
初始化Pygame
pygame.init()
# 设置游戏窗口大小
screen_width, screen_height = 800, 600
screen = pygame.display.set_mode((screen_width, screen_height))
# 设置游戏标题
pygame.display.set_caption("Russian Blocks")
# 设置游戏速度
clock = pygame.time.Clock()
# 定义方块类
class Block:
def __init__(self, x, y):
self.x = x
self.y = y
self.vx = random.randint(-1, 1)
self.vy = random.randint(-1, 1)
self.color = (255, 255, 255)
self.thickness = random.randint(1, 5)
def update(self):
self.vx += self.vy
self.vy += self.vx
self.x += self.vx * self.thickness
self.y += self.vy * self.thickness
def draw(self, surface):
pygame.draw.rect(surface, self.color, (self.x, self.y, self.width, self.height))
# 定义方块列表
blocks = []
# 定义方块位置
x = 0
y = 0
# 定义方块颜色
colors = [(255, 255, 255), (0, 0, 0), (255, 0, 0), (0, 255, 0), (255, 255, 255)]
# 定义方块列表
for i in range(100):
x += random.randint(-50, 50)
y += random.randint(-50, 50)
block = Block(x, y)
blocks.append(block)
# 游戏循环
while True:
# 处理事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
游戏中有100个方块,每个方块都有一个随机的位置和颜色。玩家需要通过控制方块的位置和速度来消除方块,最终达到游戏的目标。